Ask a Question

Ask a Question
Back to All

Using Beamable stats with Unity IAP

I’ve got a question about your user stats data for purchases. I see that the Player Stats page for users includes default stats such as SPEND_TOTAL and SPEND_7D. I assume these are automatically filled out if you utilize the Beamable store listing system.

If we have implemented just the general Unity IAP API, are we still able to plug into these stats without utilizing Beamable’s IAP system, in order to monitor user’s spending in the Beamable portal?