This page includes everything needed to use this feature in the "Beamable SDK for Unity". Or watch this 5 minute video.
The purpose of this feature is to offer the player a button to manage their account.
When setup properly, the player's user interface in the game project will be as follows.
Follow these steps to get started.
|1. Open the "Toolbox" Window||• Unity → Window → Beamable → Open Beamable Toolbox|
|2. Add the "Account HUD" Prefab||• Drag this Prefab from the Beamable Toolbox Window to the Unity Hierarchy Window|
Here is the "Beamable" menu as seen in Unity.
Here is the feature Prefab as seen in the Beamable Toolbox.
Here are hints to help explain some of the trickier concepts.
- The display text of some user-facing Beamable UI, including the word "Account" in the "Account HUD" is not customizable.
Updated 6 days ago