The creator-centric platform for building live games in Unity

Easily add social, commerce, and content management features to your live game with low-code, drag-and-drop prefabs fully integrated with your Unity workflow.

Currency

UI for virtual currency

Overview

Here is everything needed to use the Currency FeatureFeature - An individual aspect of the Beamable product used to create a great user experience in the "Beamable SDK for Unity".

This feature is flexible to meet the currency needs of each game's design. Currencies are used to buy items (e.g. Gold). Currencies are also used to symbolize the player's progress through the game; e.g. experience points (XP).

Topics

Topic

Details

Prefab

Drag & drop entry-point for this feature

Reference - C# API

The client-side programming reference

Reference - REST API

The server-side programming reference

Updated 3 days ago


Currency


UI for virtual currency

Suggested Edits are limited on API Reference Pages

You can only suggest edits to Markdown body content, but not to the API spec.