Here is everything needed to use the Custom Tooling SolutionSolution - A collection of Beamable features for a specific use case in the "Beamable SDK for Unity".
Drag & Drop entire features into your game, including UI and all backend hookups, according to best practices.
See Admin for one of many such offerings.
Completely eliminate the need to build, run, and scale a game server. Author server-authoritative logic via Microservices with C# inside the Unity editor.
Create your game's skin via a one-stop interface for configuring colors, fonts, sounds, and the overall look of our features.
See Skinning for more info.
More details are covered in related feature page(s).
Updated 2 months ago