Groups

Allow players to create groups and interact in real-time

Overview

Here is everything needed to use the Groups FeatureFeature - An individual aspect of the Beamable product used to create a great user experience in the "Beamable SDK for Unity".

Groups may be short-term "parties" which are joined/left around a particular game event or longer-term "guilds" or "clans" which persist between game sessions.

Topics

Topic

Details

Code

The C# entry-point for this feature

Reference - C# API

The client-side programming reference

Reference - REST API

The server-side programming reference


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