
Overview
This page includes everything needed to use this feature in the "Beamable SDK for Unity". Or watch this video.
The purpose of this feature is to allow the player to manage their account.
Related Guides
A common use case for the feature is covered in the guides.
- Its user-facing visibility can be toggled by the Account HUD for a polished user experience. See Using Login Flow and Skinning Login Flow for more info.
The User Interface
When setup properly, the player's user interface in the game project will be as follows.


The Beamable "Login Flow" UI in the Unity Game Window
Steps
Follow these steps to get started.
Step | Detail |
---|---|
| β’ Unity β Window β Beamable β Open Beamable Toolbox |
| β’ Drag this Prefab from the Beamable Toolbox Window to the Unity Hierarchy Window |
Here is the "Beamable" menu as seen in Unity.


The βBeamableβ Menu
Here is the feature Prefab as seen in the Beamable Toolbox.


The Beamable "Login Flow" in the Beamable Toolbox Window
Advanced
Here are a few advanced configuration options and workflows. The visual appearance of the UI is customizable. See Skinning for more info.
Gotchas
Here are hints to help explain some of the trickier concepts.
- The display text of "Account" in the UI is not customizable.
FAQ
Here are highlights from the Beamable FAQ. See FAQ for more info.
β’ Login Flow
Updated 18 days ago