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Party Matchmaking Questions

  1. Sometimes Party members data is lost. When creating the party, when someone is joining

  2. Leave party (at least when alone), error when called. The party data is already gone, but IsInParty still true, when create a party again error.

  3. There is invite method. But I can't find any event listener / method to handle that. Such as OnInvited or AcceptInvitation.

  4. What is loading mean in observable?

  5. Do you have any date or timeline when the party service ready?

  6. Is there a party storage? Similiar to clientData in GroupService that we can utilize?

  7. Is there any method / way to disband the party?

  8. What is the difference between Party.State vs Party.Value aside from its getter setter?

  9. Is Party.State / Party.Value automaticaly updated if there is a change in party data? (new member join, owner change, etc). I found that we can also get Party data directly from Party, ex: Party.Id, Party.Members, Party.Leader. Members data is List. Are those string values gamerTags? Why string not long? What is the difference between gamerTag (long) vs playerId (string)?