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Party Matchmaking Questions
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Sometimes Party members data is lost. When creating the party, when someone is joining
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Leave party (at least when alone), error when called. The party data is already gone, but IsInParty still true, when create a party again error.
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There is invite method. But I can't find any event listener / method to handle that. Such as OnInvited or AcceptInvitation.
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What is loading mean in observable?
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Do you have any date or timeline when the party service ready?
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Is there a party storage? Similiar to clientData in GroupService that we can utilize?
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Is there any method / way to disband the party?
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What is the difference between Party.State vs Party.Value aside from its getter setter?
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Is Party.State / Party.Value automaticaly updated if there is a change in party data? (new member join, owner change, etc). I found that we can also get Party data directly from Party, ex: Party.Id, Party.Members, Party.Leader. Members data is List. Are those string values gamerTags? Why string not long? What is the difference between gamerTag (long) vs playerId (string)?