Beamable Documentation

This site will provide you with the most comprehensive information about how to use Beamable and the tools that Beamable provides.

Beamable is the most efficient way to build, manage, and scale a Unity-powered live game.

  • Build - Uses a low-code approach to Unity projects with drag & drop features and UI that is shippable as-is or fully skinnable

  • Manage - Includes a suite of tools via Unity Editor and web browser for launching live events, editing player data, creating content, and more

  • Scale - Backed by the scalable Amazon Web Services (AWS) cloud computing service that has served over 30 million players with a high-quality and cost-effective user experience

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Migrating from another service like PlayFab or GameSparks?

Check out our migration guides section to learn more about how easy it is to migrate your project to Beamable.

Tools & Customizations

Beamable provides a number of tools that give game makers the ability to create custom solutions for their games. This ranges from custom cloud code to integrate with other 3rd party services and / or your own backend. In addition, we provide you with a series of tools such as Unity Prefabs, SDK's and other Live Ops tools that help game makers easily deploy content for their games.


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