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Questions on Data and Beamable Content
almost 3 years ago by Marco Williams
I haven't gotten far enough into actually integrating Inventory into a test client to fully understand this yet, but I have some data questions:
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When authoring or editing Beamable content, a currency for example, can that be done entirely outside of Unity? Could I create a script and run it with the Unity CLI that would author and publish Beamable content?
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When content is published an ID is associated with it. How is this ID used on the client when querying or manipulating values on that content?
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If I wanted to combine our data with Beamable content I assume I would need knowledge of that ID to make that association. Is there a way during the publish flow to understand what the ID for a Beamable content is?