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Bundles

Hi, I'm migrating from Playfab, and one feature I'm missing is the "Bundle", where I can put items and they odds inside the bundle, so when the player "opens" the bundle the odds are calculated and the items are given to player.
There are plans to implement something like this?

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Data protection, encryption, storage

Can you answer how data is handled and stored on Beamable servers? Specifically, is data encrypted at rest?

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Why am I getting "The request to [SaveMessage] requires an authenticated user" when I'm using developer permissions ?

When Posting to the database via local Documentation, it says that "The request to [SaveMessage] requires an authenticated user", even though I'm logged onto the beamable website and Unity's beamable plugin on the exact same account with "developer" permissions.

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Where is the Beamable Changelog?

How can I find out what features and fixes are changing in Beamable? Where is the changelog (Change Log)?

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