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ANSWERED

Is there any way to use .NET 5.0 and higher libraries in the microservices?

I believe you are using .NET runtime 5.0.8? When I tried including these in the Unity project, Unity was not able to load/use them. It looks like we are stuck with .NET Framework libraries, because of the Unity, but at the same time, the docker is not running .NET Framework?
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Can you call one microservice from another microservice?

Example communication: Client <-> Microservice A <-> Microservice B. Eg when beamable auto-generates MicroserviceBClient, the calls to the microservice from the client are something in the format: "this.Request<Beamable.Server.SampleMicroservice.SampleCallResult>("MicroserviceB", "SampleCall", serializedFields);" Maybe there is also something similar for inter-microservice communication?
ANSWERED

How can I call a Microservice method from outside Unity?

When I use the Microservices feature, I can execute methods marked with the `[ClientCallable]` attribute from the Unity game. However, I want to be able to run those same methods from a web browser, or an HTTP utility. How can I do that?
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Independent Microservices

Can we separate the deployment of microservices into independent parts?
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Microservice Languages

Can we write (parts of) microservices without using Unity? Do you (plan to) support other languages (e.g. typescript)?
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Microservices Runtime

Under which runtime the microservices run? Is it 100% compatible with Unity code? (e.g. shared libraries called on both client and server)
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External APIs from Microservices

Can we call external APIs from microservices? Limitations?