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Why am I getting a NullReferenceException error when installing Beamable in Unity 2021.3.14f1?
Getting an error on installing the SDK in unity 2021:
Why am I getting "The request to [SaveMessage] requires an authenticated user" when I'm using developer permissions ?
When Posting to the database via local Documentation, it says that "The request to [SaveMessage] requires an authenticated user", even though I'm logged onto the beamable website and Unity's beamable plugin on the exact same account with "developer" permissions.
How do you auth for REST parameters?
I am not easily seeing where the auth params for REST calls exists?
How to get raw data to Power BI
Hello,
Can you tranfer realms between accounts?
Is there any way to transfer the Realms we set up under one account, over to another account?
Are there limits to the guild system?
Will guild system give some problem if too many members join?
Is there built-in code stripping?
is there any type of built in code stripping for client / server side? i build out some code that i don't mind if my client sees it, vs running it on my server side.
Can Beamable Support servers for real-time multiplayer titles?
Does Beamable have a way of supporting/managing servers intended for more real-time multiplayer titles?
What does "showInactiveListings" do in Stores?
What does "showInactiveListings" do in Stores? Is it possible for my design team to manually mark a listing as inactive?
Disabling Offline Cache and/or Write Operations.
Hello,