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What is the limit on items you can update via microservice?
Is there a limit on how many items an InventoryUpdateBuilder can handle? We're pushing 250-300 item changes to an inventory in a microservice and the function does not seem to finish. We're wondering if that's where our failure point is coming from.
Maximum number of promo codes?
If I am using the promo code feature for Beamable in the portal what is the maximum quantity of codes that can be generated?
What is the best way to handle custom errors?
What is the best way to throw custom errors from microservices and handle these errors in front end?
Can Beamable integrate with Web3/Blockchains?
Is there any documentation about how to connect Beamable content/inventory/wallets to a web3 blockchain?
How can I fix inability to purchase certain listings from store?
I have a lot of listings in one store, but I cannot purchase some of them. How can I fix this?
How can I debug Facebook login issues?
Q: Players are able to register with Facebook, but logging in for a second time does not correctly connect to their account. What can I check or debug to fix this?
How do I test my game once I've implemented Beamable?
Hey friends! I'm curious, how do you test your suite of services?
Switching Realms
Is it possible to switch realms in runtime?
Beamable CDNs
Can I find details about the Beamable CDNs (e.g. url) somewhere? Most importantly the one in Asia
Field population
I wonder if this class actually gets all of it's fields populated?