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DELETE /basic/announcements/ always returns OK

Hi, me again :)

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Does Beamable have real-time capability? e.g. real-time Presence, real-time Messaging

Real-time as in the server can notify client device that their friend just got online or offline, or the user client device gets notified immediately (without polling) if they got sent a mail. Or ability to send custom data to a target user.

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Some Questions on QA Workflows

Some questions on QA workflows:

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Is there built-in code stripping?

is there any type of built in code stripping for client / server side? i build out some code that i don't mind if my client sees it, vs running it on my server side.

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Could I use Beamable for several games?

Hello there!

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Building a crafting system with stackable items

In a game, there is a crafting system where players can stack items and consume them to level up the item.

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User password on portal

How to check user password on portal? I only see email at player profile

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Getting Realm IDs

Is there any API to access current Realm(Dev/Staging/Prod) Id in C# code?

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Password Reset

I am currently trying to get the password reset working, but when calling BeamContext.Api.AuthService.IssuePasswordUpdate(...) (or Services.Auth.IssuePasswordUpdate(...) from a micro service) I get this error from the server:

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How do I move events into different realms via the portal?

Hello 😄 is it possible to move events on beamable portal into another realm without having to recreated them one by one? I have created events on a realm called "gameplay" and I want to move / copy them into the prod realm.