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How do you initially publish a newly created (public) stat? Do I have to do a check if it already exists every time and if not, create it? Or am I missing something
Is there any documentation or examples for Unreal 5?
I see Unity stuff everywhere but nothing for Unreal. Does it exist?
My config-defaults.txt file is not changing
Usually when preparing a release, we switch our realm to PROD in the editor, causing a change to the "config-defaults.txt" file that we can check-in to a versioning system and then build with it to make sure our build target the prod realm.
How do I get access to my game's Athena database?
In the analytics documentation, it says that I can request access to an Athena database for my Beamable game. How do I get access?
How do I created nested arrays in GCD?
I'm banging my head against creating nested arrays in GCD, docs say it's possible but I'm unable to get it to work...
How to get raw data to Power BI
Hello,
Field population
I wonder if this class actually gets all of it's fields populated?
Maximum number of promo codes?
If I am using the promo code feature for Beamable in the portal what is the maximum quantity of codes that can be generated?
Microservice randomly stopping
Is it possible to get more logs from the microservice or connect to a container? My microservice stopped starting (after adding too much code?), if I change the base image from 6.0-alpine to 6.0 it starts but seems to be crashing. The local container works fine.
What tool can I use to view the collections in the microstorage?
I have been using the following command to view the local Docker microstorage: beam project open-mongo TimelessExhibitionStorage
Once I deploy the microservice and microstorage, is there a way to use that same tool (or another tool) to view the collections in the microstorage?