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Creating a build, CID/PID & realms
Where we can put these settings (CID and PID) while creating the build?
Microservice storage vs. Stats
- When should we use microservice storage over stats?
- Is microservice storage integrated with analytics/targeting mechanisms, or should we rely on stats for those?
Setting stats
Is it possible to set stats for specific user, not current one?
Saving Sprites in custom content
How should we best save sprites in custom content?
Dictionary<string,object>
Is it possible to send Dictionary<string,object> back from a microservice client callable function?
Leaderboard with short lifespan
Is it possible to create leaderboards that expire after a set amount of time?
Login Prefab Renderer Issue
Im getting this error that wont let me test creating an account.
An infinite import loop has been detected
Sometimes you can experience the error "an infinite import loop has been detected" when launching Unity in the editor after updating Beamable to a new version. It causes problems when opening the Unity Project.
Bundles
Hi, I'm migrating from Playfab, and one feature I'm missing is the "Bundle", where I can put items and they odds inside the bundle, so when the player "opens" the bundle the odds are calculated and the items are given to player.
There are plans to implement something like this?