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Leaderboards - Partitioning
In what ways can we partition the players in Leaderboards? Can we do it based on spend, previous Leaderboard results, cohort, etc.? Can we seed a standalone Leaderboard just like we seed tournament Leaderboards?
Leaderboards - Updating Values on Server vs Client
Regarding updating Leaderboard values, is this something that should be done from the client side or is there server side code that will update the player’s score based on their inventory (in-game currency amount)?
Leaderboards - Projected Scores
To my knowledge, Leaderboard scores are only updated when the player is actively playing the game. So in the case where we want the scores to show a player’s projected score while they’re offline, we’d have to store the projected values in the metadata and calculate this on the client-side on retrieval of the Leaderboard correct? Or is there a way we can calculate this on the back-end?
Tournaments - Seeding Players
Can you give me some detail as to how the Tournaments feature can seed players into different Leaderboard buckets?
Login Flow - Apple Sign in
Does Apple sign in use "Apple Game Center" or the new "Sign in with Apple" flow?
Content - Beamable Data ID
When is the Beamable Data ID assigned to a content? Is it when it's created or when it's been published for the first time?
Content - Emails between Developers
Is the email system for contacting players, or can the system be used to send emails to developers on the team?
Portal - ACL Layer
Is adding an ACL layer to the Portal a possibility?
General - External SDKs
Does Beamable include all the SDK’s it communicates with?
