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Is it possible to use Commerce from a C# Microservice?

Within my game, I would like to handle some purchases made with virtual currency through my C# Microservices and use the Beamable Commerce service to get the benefit of its analytics features. Is there a way to initiate store purchases from C#MS code?

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A/B testing in Microservices

How would we extend an A/B test to one of our own C# Microservices?

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What does "showInactiveListings" do in Stores?

What does "showInactiveListings" do in Stores? Is it possible for my design team to manually mark a listing as inactive?

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Player joining chat

I have a question about Chat / ChatService. How do I have a player join an already created chat room? I figured I would find the currently available chatrooms with GetMyRooms(), but I don't see a JoinRoom() method in the docs.

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how does a microservice see what realm it's in?

Hello, Is it possible for a microservice to see what realm it's running in? I basically want to add some developer cheats to a microservice so that if we're running in develop some upgrades will be free but in production it'll cost what the config says it should

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Theme Manager: Version Control

Do you have recommendations for getting Beamable working with version control? I tried changing the theming by following the process describe in the documentation, but those changes seem to be getting ignore (possibly because we're ignoring the Library folder which is where I assume these changes are being saved).

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Expanding the nav bar on the portal

Hi, the nav bar on the portal used to be really wide and had text for each item. It is now really narrow and every nav item is just an icon. How do you make the sidebar larger again?

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Is the chat persistent?

Can a player, for instance, read messages from prior days?

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Deleting items to decrement item count

Hi, in order to decrement the items count, is it possible to delete an item from the inventory without passing the item id?

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How many stages can a tournament tier have?

Is it fine if we only want tiers with 1 stage each? Do stages exist just to help configure rewards if we would have a lot of stages inside a tier and the rewards would be the same within a tier?