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Cross-platform Support

Does Beamable support cross-platform like mobile to PC?

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How can I manually validate Content with C# in the Unity Editor?

There is a validate button in the Content Manager, and it validates content and shows any errors in a popup window. Can I call this function from C#? Can I get a list of content validation exceptions?

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How do I find my CID?

The portal login and other places asks for a CID. How do I find that?

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How do I get access to the analytics and player event data?

I would like to see the raw player and game analytics for my project. Where can I see that?

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How to write logs on deployed microservices?

When developing a microservice locally, we can simple do Debug.Log/BeamableLogger.Log to see the output in Unity, but it is crucial to also see log output for deployed and published microservices. How do we do this?