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ANSWERED

What's the designed workflow to store and retrieve images?

What's the designed workflow to store and retrieve images?

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Where can I see events created from the Beamable portal?

Hello 😄
I'm trying to set up events and there's something I don't quite understand... Directly from the portal, I can see events created from Unity Editor Content Manager AND from beamable portal. However, inside Unity Editor, I can only see the one I created in Unity Editor Content Manager.. I have spammed download, searching for it and check every realms but the event created on Beamble portal is nowhere to be seen. Am I missing something between Beamable portal and Unity Editor Content Manager synchronization ?

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What does the events done list show?

Hey Team - Quick question. We use this API endpoint https://api.beamable.com/object/event-players// to see if a player is participating in an event or has completed an event. This endpoint return a list of running and done events. Will the done list hold all of the events the player has ever participated in or is the history pruned at some point?

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My app is getting denied by the Apple App Store

I am getting rejected from the app store. What should I do?

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Player Stat Update speed

How long does it take for a stat to propagate for other players to view? So if player A sets stat "room", what's the max amount of time it'll take for player B to see player A's "room" stat? Do stats have an eventually consistent model once saved?

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Microservice Hooks

I want to implement a microservice and wonder if there are any hooks I can use when a player connects or disconnects to the Beamable backend so that I can reward player currencies based on the amount of time the user has been offline, like in a normal idle game.

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How can I transfer player progress data from one realm to another?

I want to transfer player progress data (Stats, Inventory, etc.) from one realm to another. How can I transfer player data between realms?

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Where can I put API keys and access them from MS code?

In the dashboard, is the "Realm Configuration" section where I could put API keys and access them from microservice code? Or would the API key have to be contained within the microservice itself? Or is there another solution on beamable for this?
Would this be done by putting it in a realm config? How do you access that via a service?

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Could I use Beamable for several games?

Hello there!

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Is there a way to flush data from leaderboards?

Is there a way to flush data from leaderboards?