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How can I access a Realm Configuration property's value from Unity and/or microservice code?
I added a new config property in the Realm Configuration portal to store some API key, I need to access its value from Unity and/or microservice code. I've looked through the documentation but I can't find any reference to it.
As far as I understood you can use Realm Configuration properties for this kind of scenario right? Or do you recommend another method to store sensitive data and use it from Unity and/or a microservice?
Thanks in advance!
Posted by Ariel Fernandez 4 months ago
Managing app store refunds
Does Beamable support receiving notifications for refunds from the app stores? We are trying to prevent issues with non-consumables to prevent people from still getting access to items despite requesting a refund.
Posted by Trapper Markelz 4 months ago
App getting crashed when tried Google sign in
when tried to sign in using google the application is crashed and there are no errors in logcat.
attached ClientID both iOS and android.
Posted by NikhilBangera 4 months ago
Whats the proper way to uninstall Beamable?
Hi. Is there a propper way to uninstall beamable? I can't find it in the documentation
Posted by Eva Ramirez 5 months ago
Can I disable connectivity handling?
My app is regularly reporting a lack of connectivity even when it is clear that I have a strong internet connection. Can I disable the connectivity handling?
Posted by Eva Ramirez 5 months ago
Hi how to check smsverification code validation, can i get any call back if the entered same verification code by user is same as the code that has been sent
p
Posted by Hemanth Adapala 5 months ago
What does the Performance testing API do?
hello, today I noticed a Performance testing API , do I need to worry about it? What does it do?
Posted by Eva Ramirez 5 months ago
Is the device ID stored when using Frictionless Login?
when using Frictionless Login does it keep track of the device ID? means when a player reinstalls the game and does it login to the old ID or create a new?
Posted by Eva Ramirez 5 months ago
How do I create a match between two specific players?
I want players who are friends to be able to challenge each other. Is there a way to do it?
Posted by Jacob 6 months ago
Chat Service has no messages only at start
At the start, just right after the default BeamContext is ready, I subscribe to the chat service, then I use ChatView to load chats and messages.
The chats found in the chat view are correct, but they don't hold any messages, even if I have sent chat messages in those chats before. In fact, the next time that some update happens in the subscription, previous messages are present.
Is there something I'm missing? Should I wait for some kind of initialization before subscribing?
Posted by Andrea 6 months ago