Ask a Question
Message queueing features (i.e. SQS / Event Grid / Kafka / RabbingMQ)
Are there any current or planned message queueing features (ie SQS/Event Grid/Kafka/RabbitMQ)?
Full text search/indexing features (e.g. OpenSearch)
Are there any current or planned full text search/indexing features (e.g. OpenSearch)
Cache features (e.g. Redis/Memcached)
Are there any current or planned cache features (e.g. Redis/Memcached)
Prod vs non prod pricing
Is there different pricing for Prod vs non prod? Can I scale to zero with non-prod?
Cloud providers for Saas offerings
What cloud provider(s) are used for the SaaS offering? Can I place my dedicated game servers in the same cloud to avoid latency issues or is that limited to the private cloud offering?
Setting up private links or VPC peering to Beamable
Can I set up private links or VPC peering to Beamable from my dedicated server fleets?
How can I make a parameter optional in a microservice endpoint?
How can I make a parameter optional in a microservice endpoint to avoid a 400 "Parameter requires property" error when the optional parameter is not provided? For example, I have an endpoint public async Task DoStuff(long? BeamId, string? OAuthId) and calls without OAuthId (e.g., {"BeamId": 12345}) result in this error.
Long Text in Game Content Designer
Hi - new to Beamable. We are trying to use the Game Content Designer to manage and load our data.
It seems perfect for weapons, names and values.