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Not accessing Beamable portal or project from unity Editor

It initially works for some days and suddenly throws the following error in Unity editor

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Best practices for inventory and item quantity

Regarding best practices in the inventory system, is it a good idea to store the quantity of items in their properties? For example, the player can gather wood as an item in the game. We are giving the player a single item each time, but we could change that to have only one wood item with a property showing the number of items.

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How do we ensure transaction consistency across multiple operations?

Hello,

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Is it possible to get the player count on a leaderboard with one API call ?

Is it possible to get the player count on a leaderboard with one API call ? If it is, is there any documentation on it ? I didn't find it online.

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Load content values in content manager programmatically (Unity)

I created a custom content type: "Tilemap" and I wanted to serialize all my levels as json and publish them (to the content manager). This way I could release new levels without releasing a new client version.

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Can I change my email?

I don't see a way to change an email on an account. Is this possible?

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How do I resolve a "BsonSerializationException": "Element name '\_id' is not valid'. " when trying to use the CRUD Update Extension for Mongo?

Currently, I have a problem with the CRUD Update extension for Mongo. It requires the ID as string and the document to update.

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Am I allowed to use Beamable with Xbox and Playstation games?

Am I allowed to use Beamable with Xbox and Playstation games? Are there any limitations?