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How do I back up the data from my Micro Storage?
How do I back up the data from my Micro Storage?
BEAMO Api calls
I am seeing calls to a service called "Beamo" in my API dashboard. What is this?
Lots of account calls (GET account endpoint)
I am seeing lots of API calls to accounts. We have it setup so that every time the player goes to the home screen we check accounts to make sure they are logged in. Do we need to do that?
Why am I seeing a low level of API calls against my account even when I'm not using the portal or running the project on the weekends?
Even when I'm not accessing any aspect of my Beamable project, I'm seeing a couple hundred API calls per day against my account. Where are these coming from?
Why is the microservice count for "current usage" incorrect?
Hi, my Microservice usage is showing as 10 instances for "Current Usage", but only a single microservice is running per-realm
Can I rename my CID alias or project alias?
Hi, I created my project using a test name or something different than my project official name. I'd like to update the alias, but I don't see a way to update or rename it. Can you do this?
Group invite & JoinRequest
How can I send a invite to a particular player , and how can that user see the invite request.
MakeDonationRequest issue
I'm currently getting this error ,
HTTP Error. method=[POST] uri=[https://api.beamable.com/object/groups/"MyId"/donations] code=[400] payload=[{"status":400,"service":"groups","error":"InvalidDonationError","message":"No group donations config with name donations.default
"}]
How do I resolve a "Organization not found" error in Unreal?
I'm trying to sign in to beamable through the unreal sdk example project but receive the following error: 'Organization not found. If you haven't created an account yet, please Sign Up instead.'
Does each player calling a microservice create a new instance, or is a single instance of the microservice used for all the players in the match
Does each player calling a microservice create a new instance, or is a single instance of the microservice used for all the players in the match