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Unity Toolbox

The drag & drop palette of Beamable features [DVTL-UTW-02]

Overview

This page includes everything needed to use this tool window with the "Beamable SDK for Unity". Or watch this video.

The purpose of this Tool Window is to offer the game maker a palette of Beamable Feature Prefabs. This is the main entry point for using Beamable.

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Related Guides

A common use case for the tool window is covered in the guides.

Steps

Follow these steps to get started:

Step

Detail

  1. Open the "Toolbox" Window

• Unity → Window → Beamable → Open Toolbox

Here is the "Beamable" menu as seen in Unity:
602

The “Beamable” Menu

User Interface

Here is the user interface of the Beamable tool window.

701

The Beamable Toolbox Window

Name

Detail

  1. Open the Content Manager

See Content Manager for more info

  1. Open the Theme Manager

See Theme Manager for more info

  1. Open the Configuration Manager

See Configuration Manager for more info

  1. Open the Microservices Manager

See Microservices Manager for more info

  1. Filter Features By Name

Ex. "Admin Flow", "Announcements Flow"

  1. Filter Features By Layout

Ex. "Portrait", "Layout"

  1. Filter Features By Tag

Ex. "Admin", "Announcements"

  1. Open "Toolbox" Help

See Toobox for more info

  1. Open Realm Dropdown

See Realm for more info

  1. Open Portal

See Portal for more info

  1. Open Beamable Login Window

See Login for more info

  1. A Beamable Feature Prefab

See Feature for more info