Unity Toolbox

The drag & drop palette of Beamable features [DVTL-UTW-02]

Overview

This page includes everything needed to use this tool window with the "Beamable SDK for Unity". Or watch this video.

The purpose of this Tool Window is to offer the game maker a palette of Beamable Feature Prefabs. This is the main entry point for using Beamable.

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Related Guides

A common use case for the tool window is covered in the guides.

Steps

Follow these steps to get started:

StepDetail
1. Open the "Toolbox" Windowβ€’ Unity β†’ Window β†’ Beamable β†’ Open Toolbox

Here is the "Beamable" menu as seen in Unity:

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The β€œBeamable” Menu

User Interface

Here is the user interface of the Beamable tool window.

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The Beamable Toolbox Window

NameDetail
1. Open the Content ManagerSee Content Manager for more info
2. Open the Theme ManagerSee Theme Manager for more info
3. Open the Configuration ManagerSee Configuration Manager for more info
4. Open the Microservices ManagerSee Microservices Manager for more info
5. Filter Features By NameEx. "Admin Flow", "Announcements Flow"
6. Filter Features By LayoutEx. "Portrait", "Layout"
7. Filter Features By TagEx. "Admin", "Announcements"
8. Open "Toolbox" HelpSee Toobox for more info
9. Open Realm DropdownSee Realm for more info
10. Open PortalSee Portal for more info
11. Open Beamable Login WindowSee Login for more info
12. A Beamable Feature PrefabSee Feature for more info