Microservices Manager
The microservices administration [DVTL-UTW-05]
This page includes everything needed to use this tool window with the "Beamable SDK for Unity".
The purpose of this Tool Window is to allow front-end administration of the game Microservices by the game maker.
Related Feature
• More details are covered in related feature page(s). See Microservices for more info.
The User Interface
Here is the user interface of the Beamable "Microservices Manager" tool window.
Highlights
Name | Detail |
---|---|
1. Window Menu | • Publish services to the realm, manage service dependencies, create new services or storages, and play multiple services at once. |
2. Service Quick Menu | • Open local OpenAPI page, Open C# code, and access the drop-down menu. |
3. Service Log Menu | • Change service log level. |
4. Play Service | • Play or stop the service. |
5. Service Log Copy | • Copy the selected log element to the clipboard. |
Steps
Follow these steps to get started:
Step | Detail |
---|---|
1. Open the "Microservices Manager" Window | • Unity → Window → Beamable → Open Microservices Manager |
Here is the "Beamable" menu as seen in Unity:
It is also accessible from the Beamable Toolbox Window. Here is the "Microservices Manager" Button.
FAQ
Here are highlights from the Beamable FAQ: See FAQ for more info.
Updated about 1 year ago