Microservices Manager

The microservices administration [DVTL-UTW-05]

This page includes everything needed to use this tool window with the "Beamable SDK for Unity".

The purpose of this Tool Window is to allow front-end administration of the game Microservices by the game maker.

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Related Feature

β€’ More details are covered in related feature page(s). See Microservices for more info.

The User Interface

Here is the user interface of the Beamable "Microservices Manager" tool window.

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The Beamable "Microservices Manager" Window

Highlights

NameDetail
1. Window Menuβ€’ Publish services to the realm, manage service dependencies, create new services or storages, and play multiple services at once.
2. Service Quick Menuβ€’ Open local OpenAPI page, Open C# code, and access the drop-down menu.
3. Service Log Menuβ€’ Change service log level.
4. Play Serviceβ€’ Play or stop the service.
5. Service Log Copyβ€’ Copy the selected log element to the clipboard.

Steps

Follow these steps to get started:

StepDetail
1. Open the "Microservices Manager" Windowβ€’ Unity β†’ Window β†’ Beamable β†’ Open Microservices Manager

Here is the "Beamable" menu as seen in Unity:

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The β€œBeamable” Menu

It is also accessible from the Beamable Toolbox Window. Here is the "Microservices Manager" Button.

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The "Microservices Manager" Button in the Beamable Toolbox Window

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FAQ

Here are highlights from the Beamable FAQ: See FAQ for more info.

β€’ Microservices