This page includes everything needed to use this tool window with the "Beamable SDK for Unity".
The purpose of this Tool Window is to allow front-end administration of the game Microservices by the game maker.
• More details are covered in related feature page(s). See Microservices for more info.
Here is the user interface of the Beamable "Microservices Manager" tool window.
|1. Window Menu||• Publish services to the realm, manage service dependencies, create new services or storages, and play multiple services at once.|
|2. Service Quick Menu||• Open local OpenAPI page, Open C# code, and access the drop-down menu.|
|3. Service Log Menu||• Change service log level.|
|4. Play Service||• Play or stop the service.|
|5. Service Log Copy||• Copy the selected log element to the clipboard.|
Follow these steps to get started:
|1. Open the "Microservices Manager" Window||• Unity → Window → Beamable → Open Microservices Manager|
Here is the "Beamable" menu as seen in Unity:
It is also accessible from the Beamable Toolbox Window. Here is the "Microservices Manager" Button.
Here are highlights from the Beamable FAQ: See FAQ for more info.
Updated about 1 month ago