Admin - Code
Code implementation for game commands and cheats [DVTL-Admin-02]
Creating Custom Admin Commands
Game makers can create custom admin commands for additional functionality.
Code
Beamable SDK Examples
• The following example code is available for download at GitHub.com/Beamable_SDK_Examples
using Beamable.ConsoleCommands;
using UnityEngine;
namespace Beamable.Examples.Features.AdminFlow
{
[BeamableConsoleCommandProvider]
public class CustomConsoleCommandProvider
{
[BeamableConsoleCommand ("Add", "A sample addition command", "Add <int> <int>")]
public string Add(string[] args)
{
var a = int.Parse(args[0]);
var b = int.Parse(args[1]);
return "Result: " + (a + b);
}
}
/// <summary>
/// Demonstrates <see cref="AdminFlow"/>.
/// </summary>
public class AdminFlowCustomCommandExample : MonoBehaviour
{
// Unity Methods --------------------------------
protected void Start()
{
Debug.Log($"Start() Instructions...\n" +
" * Run The Scene\n" +
" * Type '~' in Unity Game Window to open Admin Console\n" +
" * Type 'Add 5 10'\n" +
" * See 'Result: 15' in Unity Console Window\n");
}
}
}
Updated 12 months ago