Admin - Code

Code implementation for game commands and cheats [DVTL-Admin-02]

Creating Custom Admin Commands

Game makers can create custom admin commands for additional functionality.

Code

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Beamable SDK Examples

• The following example code is available for download at GitHub.com/Beamable_SDK_Examples

using Beamable.ConsoleCommands; using UnityEngine; namespace Beamable.Examples.Features.AdminFlow { [BeamableConsoleCommandProvider] public class CustomConsoleCommandProvider { [BeamableConsoleCommand ("Add", "A sample addition command", "Add <int> <int>")] public string Add(string[] args) { var a = int.Parse(args[0]); var b = int.Parse(args[1]); return "Result: " + (a + b); } } /// <summary> /// Demonstrates <see cref="AdminFlow"/>. /// </summary> public class AdminFlowCustomCommandExample : MonoBehaviour { // Unity Methods -------------------------------- protected void Start() { Debug.Log($"Start() Instructions...\n" + " * Run The Scene\n" + " * Type '~' in Unity Game Window to open Admin Console\n" + " * Type 'Add 5 10'\n" + " * See 'Result: 15' in Unity Console Window\n"); } } }

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