Unity Editor Login
The game maker account administration [DVTL-UTW-01]
Overview
This page includes everything needed to use this tool window with the "Beamable SDK for Unity". Or watch this video.
The purpose of this Tool Window is to allow front-end administration of the game maker account.
The User Interface
Here is the user interface of the Beamable "Login" tool window.
New User | Existing User |
---|---|
Steps
Follow these steps to get started:
Step | Detail |
---|---|
1. Open the "Toolbox" Window | • Unity → Window → Beamable → Open Toolbox |
Here is the "Beamable" menu as seen in Unity:
It is also accessible from the Beamable Toolbox Window. Here is the "Login" Button.
Change Beamable Environments
By default, Beamable packages are configured to use Beamable's production server environment, at
api.beamable.com
. Beamable releases nightly packages that are configured to use Beamable's internal development environment,dev.api.beamable.com
. The development environment should not be considered a stable environment, but it can be useful to test new and experimental Beamable features before they are officially released.In Beamable 1.3+, any Beamable Unity package can be configured to use either
api.beamable.com
, ordev.api.beamable.com
. The Window/Beamable/Utilities/Change Environment option will open a settings page where custom connection strings can be entered. After the Beamable environment is switched, Beamable will force log out the user. Customer accounts, aliases, and PlayerIds are not shared betweendev.api.beamable.com
, andapi.beamable.com
.
Updated about 1 year ago