Beamable Documentation

Welcome! Here is everything you need to get setup and become a Beamable expert.

Begin with the Getting Started section, learn more about Beamable features in the Manual, and check out the Script Reference APIs for advanced workflows.

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Portal

The web-based project administration

Overview

This page includes everything needed to use this tool window with the "Beamable SDK for Unity". Or watch this 5 minute video.

The purpose of this Tool WindowTool Window - A group of related Beamable editing functionality for game makers is to allow back-end administration of player ContentContent - The primary data concept within the Beamable Content Manager by the game maker.

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Related Guides

A common use case for the tool window is covered in the guides. See Step 5 - Using Inventory Flow for more info.

The User Interface

Here is the user interface of the Beamable "Portal" tool window.

The Beamable "Portal"

Beamable High-Level Data Concepts

For simplicity, some Beamable data structures may be omitted from this diagram.

Steps

Follow these steps to get started.

The portal is available in your favorite web-browser at https://portal.beamable.com.

It can also be launched from within Unity.

StepDetail
1. Open the "Toolbox" Windowβ€’ Unity β†’ Window β†’ Beamable β†’ Open Beamable Toolbox
2. Open the "Portal" Windowβ€’ Click the "Open Portal" Button

Here is the "Beamable" menu as seen in Unity.

The β€œBeamable” Menu

Here is the "Open Portal" Button.

The "Open Portal" Button in the Beamable Toolbox Window

Updated 6 days ago


Portal


The web-based project administration

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