This page includes everything needed to use this tool window with the "Beamable SDK for Unity". Or watch this 5 minute video.
The purpose of this Tool WindowTool Window - A group of related Beamable editing functionality for game makers is to allow back-end administration of player ContentContent - The primary data concept within the Beamable Content Manager by the game maker.
A common use case for the tool window is covered in the guides. See Step 5 - Using Inventory Flow for more info.
Here is the user interface of the Beamable "Portal" tool window.
For simplicity, some Beamable data structures may be omitted from this diagram.
Follow these steps to get started.
The portal is available in your favorite web-browser at https://portal.beamable.com.
It can also be launched from within Unity.
|1. Open the "Toolbox" Window||• Unity → Window → Beamable → Open Beamable Toolbox|
|2. Open the "Portal" Window||• Click the "Open Portal" Button|
Here is the "Beamable" menu as seen in Unity.
Here is the "Open Portal" Button.
Updated 6 days ago