Beamable Documentation

Welcome! Here is everything you need to get setup and become a Beamable expert.

Begin with the Getting Started section, learn more about Beamable features in the Manual, and check out the Script Reference APIs for advanced workflows.

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The web-based project administration


This page includes everything needed to use this tool window with the "Beamable SDK for Unity". Or watch this video.

The purpose of this Tool WindowTool Window - A group of related Beamable editing functionality for game makers is to allow back-end administration of player ContentContent - The primary data concept within the Beamable Content Manager by the game maker.


Related Guides

A common use case for the tool window is covered in the guides.

The User Interface

Here is the user interface of the Beamable "Portal" tool window.

The Beamable "Portal"

Beamable High-Level Data Concepts

For simplicity, some Beamable data structures may be omitted from this diagram.


Follow these steps to get started.

The portal is available in your favorite web-browser at

It can also be launched from within Unity.



  1. Open the "Toolbox" Window

β€’ Unity β†’ Window β†’ Beamable β†’ Open Beamable Toolbox

  1. Open the "Portal" Window

β€’ Click the "Open Portal" Button

Here is the "Beamable" menu as seen in Unity.

The β€œBeamable” Menu

Here is the "Open Portal" Button.

The "Open Portal" Button in the Beamable Toolbox Window



Here are highlights from the Beamable FAQ. See FAQ for more info.

β€’ Portal

Updated about a month ago


The web-based project administration

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