
Overview
This page includes everything needed to use this tool window with the "Beamable SDK for Unity". Or watch this video.
The purpose of this Tool WindowTool Window - A group of related Beamable editing functionality for game makers is to allow back-end administration of player ContentContent - The primary data concept within the Beamable Content Manager by the game maker.
Related Guides
A common use case for the tool window is covered in the guides.
- See Using Inventory Flow for more info
The User Interface
Here is the user interface of the Beamable "Portal" tool window.


The Beamable "Portal"
Beamable High-Level Data Concepts
For simplicity, some Beamable data structures may be omitted from this diagram.
Steps
Follow these steps to get started.
The portal is available in your favorite web-browser at https://portal.beamable.com.
It can also be launched from within Unity.
Step | Detail |
---|---|
| β’ Unity β Window β Beamable β Open Beamable Toolbox |
| β’ Click the "Open Portal" Button |
Here is the "Beamable" menu as seen in Unity.


The βBeamableβ Menu
Here is the "Open Portal" Button.


The "Open Portal" Button in the Beamable Toolbox Window
FAQ
Here are highlights from the Beamable FAQ. See FAQ for more info.
β’ Portal
Updated about a month ago