Client C# API
Overview
The "Beamable SDK for Unity" allows game makers to add social, commerce and content to games.
API
Here is the Client C# API script reference https://csharp.cdocs.beamable.com/latest/namespaces.html.
Main
Name | Detail | |
---|---|---|
![]() | Beamable.API | The entry point for Beamable's C# Client Code features |
Microservices
Name | Detail | |
---|---|---|
![]() | IBeamableServices | The entry point for Beamable's C# Server Code (Microservice) features |
By Feature
Here is the C# API script reference organized by Feature.
Name | Manual | Detail | |
---|---|---|---|
![]() | CloudDataService | A/B Testing | Allow game makers to deploy new functionality to subset of players |
![]() | AuthService | Accounts | Allow player account management |
![]() | AnalyticsTracker | Analytics | Allow game maker to track player behavior |
![]() | AnnouncementsService | Announcements | Allow player to manage announcements |
![]() | CalendarsService | Allow game makers to offer rewards on a calendar schedule | |
![]() | ChatService | Chat | Allow players to communicate in-game |
![]() | CloudSavingService | Cloud Save | Allow player to store progress |
![]() | CommerceService | Store | Allow player to shop |
![]() | ConnectivityService | Connectivity | Indicates status of network connection availability |
![]() | ContentService | Content | Allow game maker to store project-specific data |
![]() | EventsService | Events | Allow game maker to set up a one-time competition |
![]() | GroupsService | Groups | Allow players to create groups and interact in real-time |
![]() | InventoryService | Inventory | Allow player to manage inventory |
![]() | LeaderboardService | Leaderboards | Allow player to manage inventory |
![]() | MailService | Allows players to manage in-game mail | |
![]() | MatchmakingService | Matchmaking | Allow game makers to create multi-user experiences |
![]() | SimClient | Multiplayer | Allow game makers to create multi-user experiences |
![]() | PaymentService | Store | Allow player to shop |
![]() | PushService | Notifications | Allow games to send and receive messages through subscriptions. |
![]() | StatsService | Stats | Allow game maker to store player-specific data |
![]() | TournamentsService | Tournaments | Allow game maker to set up a recurring tournament |
Updated over 1 year ago