Client C# API

Overview

The "Beamable SDK for Unity" allows game makers to add social, commerce and content to games.

API

Here is the Client C# API script reference https://csharp.docs.beamable.com/latest/namespaces.html.

Main

Name

Detail

Beamable.API

The entry point for Beamable's C# Client Code features

Microservices

Name

Detail

IBeamableServices

The entry point for Beamable's C# Server Code (Microservice) features

By Feature

Here is the C# API script reference organized by FeatureFeature - An individual aspect of the Beamable product used to create a great user experience.

Name

Manual

Detail

CloudDataService

A/B Testing

Allow game makers to deploy new functionality to subset of players

AuthService

Accounts

Allow player account management

AnalyticsTracker

Analytics

Allow game maker to track player behavior

AnnouncementsService

Announcements

Allow player to manage announcements

CalendarsService

Allow game makers to offer rewards on a calendar schedule

ChatService

Chat

Allow players to communicate in-game

CloudSavingService

Cloud Save

Allow player to store progress

CommerceService

Store

Allow player to shop

ConnectivityService

Connectivity

Indicates status of network connection availability

ContentService

Content

Allow game maker to store project-specific data

EventsService

Events

Allow game maker to set up a one-time competition

GroupsService

Groups

Allow players to create groups and interact in real-time

InventoryService

Inventory

Allow player to manage inventory

LeaderboardService

Leaderboards

Allow player to manage inventory

MailService

Mail

Allows players to manage in-game mail

MatchmakingService

Matchmaking

Allow game makers to create multi-user experiences

SimClient

Multiplayer

Allow game makers to create multi-user experiences

StatsService

Stats

Allow game maker to store player-specific data

PaymentService

Payments

Allow player to complete pay transactions

PushService

Notifications

Allow game makers to message players, regardless if game is running

StatsService

Stats

Allow game maker to store player-specific data

TournamentsService

Tournaments

Allow game maker to set up a recurring tournament


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