The creator-centric platform for building live games in Unity

Easily add social, commerce, and content management features to your live game with low-code, drag-and-drop prefabs fully integrated with your Unity workflow.

Client C# API

Overview

The "Beamable SDK for Unity" allows game makers to add social, commerce and content to games.

API

Here is the Client C# API script reference https://csharp.docs.beamable.com/latest/namespaces.html.

Main

NameDetail
Beamable.APIThe entry point for Beamable's C# Client Code features

Microservices

NameDetail
IBeamableServicesThe entry point for Beamable's C# Server Code (Microservice) features

By Feature

Here is the C# API script reference organized by FeatureFeature - An individual aspect of the Beamable product used to create a great user experience.

NameManualDetail
CloudDataServiceA/B TestingAllow game makers to deploy new functionality to subset of players
AuthServiceAccountsAllow player account management
AnalyticsTrackerAnalyticsAllow game maker to track player behavior
AnnouncementsAnnouncementsAllow player to manage announcements
ChatChatAllow players to communicate in-game
CloudSavingServiceCloud SaveAllow player to store progress
CommerceServiceStoreAllow player to shop
ConnectivityServiceConnectivityIndicates status of network connection availability
ContentService ContentAllow game maker to store project-specific data
EventsServiceEventsAllow game maker to set up a one-time competition
GroupsServiceGroupsAllow players to create groups and interact in real-time
InventoryServiceInventoryAllow player to manage inventory
LeaderboardServiceLeaderboardsAllow player to manage inventory
MailServiceMailAllows players to manage in-game mail
MatchmakingServiceMatchmakingAllow game makers to create multi-user experiences
SimClientMultiplayerAllow game makers to create multi-user experiences
StatsServiceStatsAllow game maker to store player-specific data
PaymentServicePaymentsAllow player to complete pay transactions
PushServiceNotificationsAllow game makers to message players, regardless if game is running
StatsServiceStatsAllow game maker to store player-specific data
TournamentsServiceTournamentsAllow game maker to set up a recurring tournament

Updated 9 days ago


Client C# API


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