This documentation is for Unity SDK 1.x through 3.x. If you are using Unity SDK 4.x or above, please visit our new documentation.

Edgegap

Multiplayer game server hosting, solved

Edgegap’s “region-less” hosting orchestrates your game servers on the world’s largest edge network. Reducing your latency by up to 58%, proven to scale up to 14M CCU for even the biggest of launches, is optimized to reduce costs up to 90% and is backed by DDoS protection & +99.99% availability. To learn more about Edgegap, check out their docs.


View in the Marketplace & get started!