
Overview
This page includes everything needed to use this feature in the "Beamable SDK for Unity". Or watch this video.
The purpose of this feature is to allow the player to manage AnnouncementAnnouncement - A message sent by the game maker to all game playerss.
The User Interface
When setup properly, the player's user interface in the game project will be as follows.


The Beamable "Announcements Flow" UI in the Unity Game Window
Steps
Follow these steps to get started.
Step | Detail |
---|---|
| • Unity → Window → Beamable → Open Beamable Toolbox |
| • Drag this Prefab from the Beamable Toolbox Window to the Unity Hierarchy Window |
Here is the "Beamable" menu as seen in Unity.


The “Beamable” Menu
Here is the feature Prefab as seen in the Beamable Toolbox.


The Beamable "Announcements Flow" in the Beamable Toolbox Window
Creating An Announcement
Game makers can create custom announcements for distribution to players.
Step | Detail |
---|---|
| • Unity → Window → Beamable → Open Content Manager |
| • Click the |
| ![]() ![]() |
| • Unity → Window → General→ Project |
| • Search by the name given in step #3 |
| ![]() ![]() |
| • Unity → File → Save Project Best Practice: If you are working on a team, commit to version control in this step. |
| • Press the "Publish" button in the Content Manager Window |
FAQ
Here are highlights from the Beamable FAQ. See FAQ for more info.
Updated 3 months ago