Product Overview

Beamable is the low-code option for rapidly adding social, commerce, and content management features to your live game. Learn how to do that with Beamable's online product documentation.

Game makers know that building, launching, and scaling a live game (one where players play together) requires a wide range of engineering, devops, and liveops technologies that most game teams are not resourced to create.

Focus on what matters — the game, the art, the experience, the story — and leave the rest to Beamable.

Beamable

Beamable is the most efficient way to build, manage, and scale a Unity-powered live game.

  • Build - Uses a low-code approach to Unity projects with drag & drop features and UI that is shippable as-is or fully skinnable

  • Manage - Includes a suite of tools via Unity Editor and web browser for launching live events, editing player data, creating content, and more

  • Scale - Backed by the scalable Amazon Web Services (AWS) cloud computing service that has served over 30 million players with a high-quality and cost-effective user experience

Features

Beamable provides an SDK that enables game makers to easily add social, commerce and content management features to their games with a low-code approach that uses drag-and-drop Feature Prefabs inside Unity. The offerings are organized by Feature. This documentation has a page per Feature as well as helpful Guide pages which serve as a high-level how-to.

FeatureDetail
A/B TestingAllow game makers to deploy new functionality to subset of players
IdentityAllow player account management
AdminUI for game commands and cheats
AnalyticsAllow game maker to track player behavior
AnnouncementsAllow player to manage announcements
ChatAllow players to communicate in-game
Cloud SaveAllow player to store progress
ConnectivityIndicates status of network connection availability
ContentAllow game maker to store project-specific data
CurrencyUI for virtual currency
EventsAllow game maker to set up a one-time competition
GroupsAllow players to create groups and interact in real-time
InventoryAllow player to manage inventory
LeaderboardsAllow player to manage leaderboard
MailAllows players to manage in-game mail
MicroservicesCreate and deploy your own code which we host
MultiplayerAllow game makers to create multi-user experiences
NotificationsAllow games to send and receive messages through subscriptions.
SkinningAllow game maker to customize appearance of UI
StatsAllow game maker to store player-specific data
StoreAllow player to shop
TournamentsAllow game maker to set up a recurring tournament

Tool Windows

Each Tool Window allows game makers to develop with and maintain the Beamable Features in the game project.

Tool WindowDetail
Configuration ManagerThe game configuration administration
Content ManagerThe content item administration
LoginThe game maker account administration
Microservices ManagerThe microservices administration
Theme ManagerAllow game maker to customize appearance of UI
ToolboxThe drag & drop palette of Beamable features
PortalThe web-based project administration

Beamable SDK For Unity

Beamable is available for Unity via the Package Manager, making the installation and update of versions a one click operation.

Beamable Compatibility

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Beamable SDK Compatibility

Beamable supports Unity versions 2020 LTS to 2022 LTS and is compatible with all template types
Beamable supports many Unity target platforms including iOS/Android on Mobile and Windows/Mac for PC

Beamable Benefits

  • Easy To Install
  • Drag and Drop
  • Flexible UI
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The Beamable "SDK For Unity"

Beamable Portal

Beamable offers a centralized web application that provides everything needed to operate a free to play game. Schedule Live Events, manage leaderboards, setup promo codes, launch message campaigns, and more.

  • Live game operations
  • Marketing automation and player support
  • Fully-accessible from any web browser
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The Beamable "Portal"

Beamable Documentation

This docs.beamable.com provides everything needed to use Beamable for game development.

  • Guides- A how-to Guide to get started and create a great user-experience. This answers the "How?" in game dev
  • Features - Like a dictionary to lookup deeper info on a specific Beamable Feature. This answers the "What?" in game dev
  • Script Reference - List of all public API to the Beamable codebase, ideal for advanced users

The Glossary contains the common terms used in the Beamable documentation and product.

Follow the latest doc additions on the Changelog.