This page includes everything needed to use this tool window with the "Beamable SDK for Unity".
The purpose of this Tool WindowTool Window - A group of related Beamable editing functionality for game makers is to allow front-end administration of the game configuration by the game maker.
Here is the user interface of the Beamable "Configuration Manager". It opens within Unity's Project Settings Window.
Use the search bar atop the window to locate Beamable configuration groups as well as individual configuration property names.
Follow these steps to get started.
• Unity → Window → Beamable → Open Configuration Manager
Here is the "Beamable" menu as seen in Unity.
It is also accessible from the Beamable Toolbox Window. Here is the "Configuration Manager" Button.
Updated about a month ago