Beamable Documentation

Welcome! Here is everything you need to get setup and become a Beamable expert.

Begin with the Getting Started section, learn more about Beamable features in the Manual, and check out the Script Reference APIs for advanced workflows.

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Configuration Manager

The game configuration administration

Overview

This page includes everything needed to use this tool window with the "Beamable SDK for Unity".

The purpose of this Tool WindowTool Window - A group of related Beamable editing functionality for game makers is to allow front-end administration of the game configuration by the game maker.

The User Interface

Here is the user interface of the Beamable "Configuration Manager". It opens within Unity's Project Settings Window.

Use the search bar atop the window to locate Beamable configuration groups as well as individual configuration property names.

The Beamable "Configuration Manager"

Steps

Follow these steps to get started.

Step

Detail

  1. Open the "Configuration Manager" Window

• Unity → Window → Beamable → Open Configuration Manager

Here is the "Beamable" menu as seen in Unity.

The “Beamable” Menu

It is also accessible from the Beamable Toolbox Window. Here is the "Configuration Manager" Button.

The "Configuration Manager" Button in the Beamable Toolbox Window

Updated 21 days ago


Configuration Manager


The game configuration administration

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