This guide includes everything needed to use the Accounts Feature in the "Beamable SDK for Unity".
Upon Beamable initialization, the current session is automatically granted a user token. Each time the game is started, the same user token is applied. This allows Beamable to consistently authorize the player and track the player's behavior across a range of Beamable features.
Drag & drop entry-point for this feature
The C# entry-point for this feature
Frequently asked questions
A how-to guide to create a great user experience
The client-side programming reference
The server-side programming reference
Updated 8 months ago