Identity
Allow player account management
Overview
This guide includes everything needed to use the Accounts Feature in the "Beamable SDK for Unity".
Upon Beamable initialization, the current session is automatically granted a user token. Each time the game is started, the same user token is applied. This allows Beamable to consistently authorize the player and track the player's behavior across a range of Beamable features.
Topics
Topic | Details | |
---|---|---|
![]() | • Prefab - Account HUD • Prefab - Account Management Flow | Drag & drop entry-point for this feature |
![]() | Code | The C# entry-point for this feature |
![]() | FAQ | Frequently asked questions |
![]() | • 3rd Party Integration • Skinning Account Management Flow • Using Account Management Flow | A how-to guide to create a great user experience |
![]() | Reference - C# API | The client-side programming reference |
![]() | Reference - REST API | The server-side programming reference |
Updated over 1 year ago